Employee Spotlight- Rahul A. 

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Hey High 5-ers! Have you ever wondered who creates the mind blowing game features for High 5 Casino, Shake the Sky and High 5 Vegas? Meet Rahul A, Game Designer!

Rahul and his team have created game features for High 5-ers favorite games such as: CHICAGO The Musical, Empress of Time, Rocket Man, Sinbad and the Sultan of Fire, Maggie and the Martians, Gobblers Gone Wild and more!

1. How long have you been working at High 5 Games?
I’ve been with the company for about 4 years now.

2. Please tell us what you do as a Mathematician for High 5 Games?
My main function is to come up with game features and ideas with my team, that we think our players will like and enjoy playing in a slot. Once we have an idea, we calculate all the odds and stats specific to that game to make sure the pays are correct and to make sure our players will like how often features will happen.

3. What process do you and your team have to go through to come up with the pay lines/math behind for a new slot game?
We often have meetings where we brainstorm ideas. In these meetings we talk about things we’ve done in the past and about how we can improve/alter them to make other interesting games. We also always try to think of new ideas that we think could be cool and that would excite our players. It’s all about coming up with features that our players would like.

4. What is your favorite part of working as a Mathematician for High 5 Games?
My favorite part about working as a mathematician is the freedom in creativity that I get in making the games.

5. High 5 Games recently launched High 5 Vegas, what is your favorite game so far?
It’s got be to Chicago the Musical. I like the fact that there are a lot of features and 2 bonus games. I also designed that game!

6. If you could be a High 5 Casino game character who would you like to be? Why?
I’d want to be Sinbad from Sinbad and the Sultan of Fire. I think it’d be cool to go on adventures and fight bad guys.

7. If you could go to lunch with a High 5 Casino character who would it be and why?
I’d want to go to lunch with the Empress from Empress of Time. It seems like she would be an interesting person to talk to and that she would have a lot of cool stories about her adventures.

8. As there are almost 200 games on High 5 Casino, how do you keep track of all the different paylines and ways to win?
We write computer programs to keep track of all the different pays, features, and stats.

9. What is your favorite game feature to work with when creating pay lines and ways to win?
My favorite game feature is free games. I really like that most games have them and that in the free games you always get some unique cool feature that could have huge payouts!

10. You’re stuck in an elevator, which High 5 Casino character do you call for help?
I’d call the rocket man from Rocket Man. He’d probably be able to get me out very quickly.

11. Who is your favorite famous mathematician and why?
It’s definitely Leonard Euler. He was one of the most prolific mathematicians of all time and made contributions to almost every field of mathematics.

12. What is your favorite type of math to work with?
My favorite branch of mathematicians is geometry. I really enjoy the visual aspects of the subject.

Which High 5 Games’ game has your favorite game feature? Comment in the conversation bubble located on the top right of the blog post to let us know!

Employee Spotlight – Carrie M!

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Have you ever wondered who the brilliant mind behind the descriptions of our amazing games like Flower Bride, Red Panda Palace, and Sailing the 7 Skies is? Meet Carrie M.!

1. How long have you been working with High 5 Games?
I’ve been working at High 5 Games for a little over two years.

2. Please tell us what you do, as Marketing Communications Lead for High 5 Games?
Visit the High 5 Casino website and search for a game. Then scroll to the bottom and read the game description. I write those! Additionally, I write weekly and monthly newsletters. and other copy related tasks.

3. As Lead for Marketing Communications, what is your favorite part of your job?
I really enjoy coming up with a backstory for our slot games. As a writer, it’s fun connecting games’ symbols with my creativity. I get to connect character symbols… make them fall in love or connect them as spies on a mission or anything really!

4. You write the game descriptions for many of our games, tell us about the process and where you get your amazing ideas from?
First I play the slot game. I really enjoy playing slot games so this is my favorite part. Then I take a break. After a break, I spin some more! I pretty much spin until I feel inspired. This could take up to a day or two, sometimes more. Once I know the direction I’d like to take, I write! The ideas come from the games! Not for nothing but our games are pretty awesome!

5. Which game description, that you’ve written, is your favorite? Why?
The game hasn’t been released yet so I’m not sure I can divulge that information. However, I will say this… prepare for suspense, thrills, and a lot of fun. I really enjoyed writing the game description for this particular slot because it’s fun and suspenseful!

6. What is your favorite game on High 5 Casino and why?
Having 170+ games does not make this an easy question. I’m in between Triple Raven and Triple Hoot. I must have a thing for the feature since both games have the feature Triple Symbols :)!

7. How long does it take you to come up with descriptions for the games?
Can you tell us what goes into it? It depends on the game. Some games are a bit more straight-forward while others give us the chance to be more creative.

8. Where is your favorite place to travel and why?
I love traveling everywhere! One of my 2016 resolutions was to travel as much as possible. So far parts of my heart stayed in New Orleans, Louisiana, and in Santa Teresa, Brazil.

9. If you weren’t in the Marketing Communications field, what other profession would you have chosen?
I most likely would’ve focused on being a children’s book writer.

10. If you could work with a famous author, dead or alive, who would it be?
I would’ve loved to work with Kurt Vonnegut. I love his writing style, especially in his novel, Slaughterhouse-Five.

11. If you could be a High 5 Casino game character who would you like to be? Why?
I’d like to be the girl in Aegean Sunset or the kitty cat in Curious Kingdom! Both look cheerful and fun!

Which High 5 Games’ game has your favorite description? Comment in the conversation bubble located on the top right of the blog post to let us know!

Employee Spotlight

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High 5 Games got talents! In today’s blog, we feature one of our music talents, who has created great music for many of our slot games. Get to know Matthew T. and see which slot game has the music that he is most proud of!

1. How long have you been a part of High 5 Games?
I’ve worked for High 5 games for a total of five years; one year as an independent contractor and four as a full time employee.

2. Name the game you are most proud of working on for High 5 Casino and tell us why it’s your favorite and what inspired you.
I’m most proud of the entire sound package for the game Empress of the Nile. The scope of the main and bonus game music is epic. In the pick bonus, I composed an intimate Middle Eastern song with a traditional rhythm; that called on my world music background. I even had a friend build me an instrument called a Marching Machine to imitate the sound of troops marching. It was a creative challenge throughout and I think, ultimately, the entire sound package works to create a game playing experience that’s fun on a number of levels.

3. How long does it take our Sound Department to create and complete the sound package for a game? Can you tell us what goes into it?
We, in the sound department, have roughly a month to complete a sound package from the time we’re delivered the art. Sometimes we have more time for development and other times less. If we have more lead time to work before the art is delivered to us, we’re given a game title and description and a single composer gets started on the music that will accompany game play, but doesn’t need to be synced to specific animations. Similarly, we can work on the sound of the reel spins that are also not reliant on animation synchrony. When we receive the animations for the symbols and transitions, we work on the sound design and music for those. Once the entire package is completed by the composer, it goes to a second stage of mixing and mastering. That last process puts the polish on the game in terms of making sure that the 75 plus individual musical elements created by the composer all sounding great in relation to each other and in the context of game-play.

 4. What instruments do you play and when did you start learning?
I’m a percussionist, and have been since I was 8 years old, so in a sense, anything you strike to create music, I play! I can play enough piano and guitar and bass for the purposes of composing, but I’ll stick to percussion when it comes to performing for an audience.

 5. Who/What inspired you to become a musician?
My parents, who were musicians themselves, inspired me to start playing instruments. My dad was a drummer and my mom is a pianist. However, I was inspired to be a professional musician when I realized that it wasn’t a matter of becoming a musician — I already was; as many other pursuits as I tried, I still kept coming back to performing music. With that realization, though, it was just a matter of committing to the work necessary to be the best musician I could be.

6. If you weren’t a musician, what other profession would you have chosen?
If not a musician, a writer and professor of literature. I did that for a number of years and found I really enjoyed opening up that world of literature and writing to students who were eager to learn.

7. If you could perform with a famous musician, dead or alive, who would it be?
That’s also a hard question. You’re killing me! Off the top of my head, I’d have to say Frank Zappa. His music is complex and demanding and yet irreverent. It would be a challenge to play with him, that’s for sure, but I know I’d learn a lot.

8. If you could be a High 5 Casino game character who would you like to be? Why?
I’d be the drummer from the game “Jazz”…because it’s actually me, literally! Ha! I was asked to play for the video shoot. Okay, that’s cheating. Let me pick for real. It’d be fun to be the Mowgli character in Tales of the Jungle. Living in the jungle wearing nothing but a loin cloth, hanging with animal friends and swinging from vines in the trees? That sounds idyllic to me.

Which High 5 Games slot music do you like the best? Comment in the conversation bubble located on the top right of the blog post to let us know!

Employee Spotlight

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Meet one of the brilliant minds behind great slot titles like She-Wolf, Kiss of the Rose and more! Get to know Scott Altmann!

 1. What inspired you to create Kiss of the Rose?

We had this idea to create a moody, yet beautiful atmosphere with this game. A little dark, slightly gothic, but not morose or scary. When we got the approval to change the original girl, I chose to make the new girl closer to one of the girls by the artist J. W. Waterhouse- but with a darker twist.

2. Did She-Wolf come out like you had envisioned it would?

It actually came out better! It was one of our first live-action games…if not our first. It was also the first time we were integrating 3D assets into a live-action environment.   I was definitely anxious about the results of the new techniques, but with the direction and skill of my teammates we were able to pull it all together. I guess I might have had a little to do with it too.

3. What is the most difficult part when making a game? 

I think the most difficult part from a visual art perspective, is when you know something is not working, but you cannot identify the problem right away. Some games come together with great ease, and others may feel like a struggle. It’s important to have a process in place when you hit those roadblocks, so you can keeping moving forward and not freeze up.

4. What is your favorite game that you have worked on at High 5 Casino?

Cat Gangster is one of my favorites. I got the chance to create a whole world where these characters live in, and I think it is unlike any game we’ve done before. The gameplay and sound package is really great too on that game and I love the way it all came together.  A close second would have to be Sinbad and the Sultan of Fire since we were able to give it a bit of a cinematic experience alongside the casino one.

5. What theme of games do you prefer to create?

I would have to say the fantasy genre, since there are no limits to what you can do visually. Animals are really fun too.

6. If you could be a High 5 Casino character who would you like to be? Why?

Well, Dr. Amante seems to be enjoying himself and he has a good job.

8. Who or What inspired you to become an artist?

This is a typical response from artists, but I have been drawing ever since I can remember. It is as much a compulsion as it is a passion. I cannot imagine my life doing anything else. If I am not drawing or painting after a while I just do not feel right.

9. If you weren’t an artist what other profession would you have chosen?

Honestly, I was always going to do something related to the arts. Even jobs I previously had that weren’t painting or drawing, I was somehow working in the art field. Whether it was doing graphic design, or working in the bookshop of the Frick Art Museum, I have always been in an artistic environment.

9. How long have you been a part of High 5 Games?

3.5 years                                                                                                                                                                                                            10. Which game on High 5 Casino is your favorite?

I really like “Snow Monkeys” for its unique art and animation package.

So what do you think? Comment in the conversation bubble located on the top right of the blog post if you enjoyed meeting one of our High 5-ers!